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The depth of character customization also impressed me. It also feels like a closet mech combat game, but balanced very well between humans and mechs, as most mech weapons can be wielded on foot too so you never feel powerless against imposing targets. Remember the giant cannon from FF7? You get to use that. The best things about this game are the very anime-esque set piece battles against crazy huge bosses in some awesome settings. Foreigners are allowed on too so you can fulfill your diversity quota! You can even combine two to make one! Wasn't hard to find people to play with at the time of this writing. You need at least 3 people to pull off some of the combo attacks and operate the biggest VS. It's like how in L4D bots don't use nades.
Coop is essential as the AI bots are dumb as fuck, though the game is perfectly doable with them. Seriously I haven't had this much fun with a shooter since the original L4D. And you first thought after finishing will be to restart it again because the action is just that awesome. If your team wipes out you have unlimited continues at the beginning of a part. Game is divided into 6 episodes, each in turn has several chapters, which themselves may have 1-3 parts. Depending on how often you fail, a coop run through the whole campaign could take 8-10 hours or more, on the harder difficulty. Never played the first one but I heard from those who did, almost all think it's a vast improvement. Runs silky smooth in 1920x1200 on my i7 GTX275 even with crazy shit filling up the screen. Some people I've played with used the 360 controller. All the standard graphic options are there for you to change, as well as freely bindable keys. I think the port is excellent by recent standards, comparable to Just Cause 2. If I had to describe this game in one sentence, it would be anime mecha action extravaganza.Īccording to Steam I played this for 36 hours in the last 48 hours.